Two hands are dealt in Baccarat - The Banker's hand and the Player's hand. Prior to each deal, the player wagers on whether the Player's hand or the Banker's hand will be closest to a total of 9. The player also has the option to wager on a tie (i.e. both the banker's and player's hands total the same). 8 decks of 52 cards are used.
 

Select the amount you would like to wager on a given hand by clicking the left mouse button on a chip and left clicking on the "Player", "Banker" or "Tie" sections of the gaming table. Each click on the betspot position will add another chip to the bet.

REPEAT: If you bet in the previous game round, you can click the REPEAT button to automatically place the same bets in this round. (providing you have a sufficient cash balance)

DOUBLE: If the REPEAT button has been selected, the player is given the option to automatically double the stake placed.

UNDO: Selecting the UNDO button will remove your bet chips one by one from the game table in the reverse order of their placement. Click UNDO once to remove the last chip placed, or several times to keep removing the bets that have been placed.

If you place a wager that is lower than the minimum table bet limit, you will receive a pop up message when the betting period is over and your bet will be rejected.

If you place a bet that is higher than the maximum table limit, a tooltip will appear reminding you of the maximum bet limit and you will not be able to place that bet.

Features

The gameplay continues until the cut card is dealt. If the cut card is dealt between the games, then another game round is played after it. The shuffle is then made by either a dealer or a shuffler, depending on availability of a shuffling table.If there is no shuffling table available, then the dealer makes shuffle at the game table.If the shuffle table is avaialble, then two shoes with two sets of playing cards are used at the table. In this case, the dealer swaps the shoes, and the shuffle is made by a shuffler at the shuffling table whilst the dealer is continuing the gameplay.

MIN: $ 1
MAX: $ 1,000

BETMINMAXPAY
PLAYER 1 1,000 1:1
BANKER 1 1,000 0,95:1
TIE 1 100 8:1


Rules are quite simple but one should always remember about casino advantage in games with various bet types. If you wish to bet a player then in case of winning you get your 1:1 cash, i.e. 1$ for each dollar placed. Casino advantage in this case is 1.34%. If you wish to bet banker then in case of winning you will have to pay 5% fee to casino, i.e. if you win $10, 50 cents gets casino. 5% charged only in case of winning. Casino advantage in this case is 1.17%. Simple calculations show that in a long term casino wins even due to such small %. Banker betting advantage is that casino commissions are paid later at the end of game. If you bet banker dealer would track your debt to Casino by putting percentage to a special box on a table in accordance with the participant number. For example, if your place is #3 and you won $10 betting on banker, the dealer will pay you $10 and put 50 cents to a box #3. Thus dealer will know what fee you will need to pay to a casino at the end of the game.

ЕIf you want to bet Draw then in case of win you will get paid as 8:1, i.e. $8 for each of your deposited dollar. This may sound quite alluring for most of the players, though less people know that in this case advantage of casino is 14.1%. So as you see, casino’s advantage is very low except Draw betting. Moreover, the rules a set the way that neither players nor dealer cannot make a decision regarding drawing of cards. This means that as against Blackjack where you decide yourself whether to take card or not, you don’t need to take these kind of decisions in Baccarat thus you don’t need to have special gaming skills. This also means that all you need to do in this game is just to guess a winner and even if this is your first time by the table you will be able to play as well as the guy who’s been playing for 20 years. Perhaps, this is the only casino game which is recommended to amateurs. The only detail you need to be careful with is the rule of third card, but remember that these rules work at any table.

Here a few simple examples: the player has Queen and 9 which is 9 in total, the banker has two fours which is 8 in total. In such a case both amounts are ‘natural’, the biggest wins, i.e. player wins.

Other option: the player has 4 and 2, which is 6 in total, and the banker has Ace and Knave which is 1 in total. In this case, when player can’t take a third card as he has 6 in total whilst the banker takes 3rd card as his amount is 0 to 2. Imagine he takes 7 and wins.

Other option: the player has King and 5, which is 5 in total, and banker has 2 and 4, which is 6 in total. Player has o take the 3rd card and imagine it is 7, hence his total is 2 (5+7-10=2). In such situatuin if banker had stopped he would have won as his sum is 6 is over to player’s which is 2. Though Baccarat rules require that banker takes 3rd card when player’s 3rd card is 7. And this time banker hopes he doesn’t grab 5 as he loses in such instance (6+5-10=1). If banker grabs 6 the game will draw, which is not preferable for a banker too. Imagine, the banker grabs 8 and wins with advantage of 1.

Now imagine that amount of cards of player is 4 (Ace and 3), and banker has 5 (8 and 7). What happens now? Player has to grab 3rd card, let’s say it is 9, hence the sum is 3. Again in this case it would more effective for banker not to grab a card. According to rules if the total sum of banker’s cards is 5, and 3rd player’s card is 9, banker should stop, as he wins with two points difference.

So the first question arising after brief introduction is what is more effective to bet on, player, banker or draw? Note, when you bet a player you pay 1.36% to casino, banker is 1.17%. Comparing to roulette when casino receives 5.26% off double zero, or to slots, where casino receives from 8 to 10%, baccarat seems to be the most effective to a player. So the first and the most important advice is place bets where casino gets lowest commission fees.

The most popular strategy in Baccarat is based on beliefs in so called ‘lucky periods’. To track the outcome of each game players are given cards where they note the results. The majority prefer to bet the winner of the previous game hoping for long lucky period. Though it should be clear that this strategy is not the best and one shouldn’t stick to one system.

As this result in full depends on a player’s luck this game refers huge number of superstitious people who try to influence the outcome in any way. It is important to draw a few notes for this people.

Remember that casino takes commission fees at the end of the game, but not during it. That is why always keep records of your remained funds so you could pay casino at the end of the game. As you don’t play against other players it doesn’t matter who else and how much they bet the same field as you.

The most popular way of fraud is trick shuffling or card swap, so the player should be attentive. Usually cheaters put cards into shoes or swap all 8 decks. As it was mentioned before, rules differ from country to country so it is important to learn them in advance.

In chemin de fer banker is changed when he loses or in case when he decides to leave the hand, i.e. leave the game with his winnings. In baccarat the banker is constant. Punters can bet any of two (or both) halves of table. In chemin de fer player chooses whether to grab card or stop with 5 points.

Despite all the differences, the baccarat game diagram is almost identical. For instance, knowing the American variant one may easily adapt to the other varieties of the game.


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The object is to achieve a higher card count than the croupier without exceeding a count of 21.
 

The Bet

Select the seat and left click on chip value(s) you want to place and click on your seat position. Each click on the seat position will add another chip to the bet.

The Play

Beginning on the croupier's left, a card is dealt face up to each player in turn with the croupier being last in rotation.

A second card is then dealt in the same manner, face up to each player and the croupier gets a hidden card. Once all initial cards are dealt, each player gets a turn to improve their counts. The order of the turns is the same as the order the cards were dealt. During your turn, you have the option of standing or hitting (drawing) one or more cards to improve your count. Once you stand, your turn is over.

If you exceed a count of 21, this is called a bust, and you lose your bet immediately; otherwise, your bet remains unresolved.

If your initial count (with two cards) is 21, this is called a Blackjack. You are not allowed to draw (hit) on a Blackjack. If there is no possibility that the croupier also has a Blackjack (that is, the croupier's card is neither a face card, a Ten, nor an Ace), then you win your bet immediately upon the start of your turn, and your bet is paid off at 3 to 2. If there is a possibility that the croupier also has a Blackjack, the resolution of your bet is delayed until the croupier's final count is established.

After all players have had a turn, the croupier turns the hidden card over, then stands or draws as appropriate, according to the house strategy. If the croupier exceeds a count of 21, she busts, and all unresolved bets are winners.

If she stands without busting, each player's count is then compared to the croupier's. If your count is closer to 21 than the croupier's, you win. If the croupier's is closer, you lose. If you and the croupier tie, the bet is a push (a standoff), which means you neither win your bet nor lose it. Once all bets have been resolved, the croupier announces the beginning of the next betting period.

The Cards

Face cards (Jacks, Queens, and Kings) are worth 10, while Aces are worth 1 or 11. After a player has stood, a hand containing one or more Aces is considered to be at its highest possible value without exceeding 21.

Shuffling

The gameplay continues until the cut card is dealt. If the cut card is dealt between the games, then another game round is played after it. The shuffle is then made by either a dealer or a shuffler, depending on availability of a shuffling table.If there is no shuffling table available, then the dealer makes shuffle at the game table.If the shuffle table is avaialble, then two shoes with two sets of playing cards are used at the table. In this case, the dealer swaps the shoes, and the shuffle is made by a shuffler at the shuffling table whilst the dealer is continuing the gameplay.

Player Options

After the first two cards are dealt, each player gets an opportunity to improve their counts. They may also alter their wagers in the following ways:

Splitting Pairs:

Pairs, two cards of equal value, may be split into two separate hands (subhands), each with a bet equal to the original bet amount. If you split your hand, the second card, for both subhands, is dealt immediately after the split is made and you are permitted to stand or hit one or more cards to improve the count.

Once you stand on your first subhand, your second subhand is dealt a second card, and you are then permitted to stand or hit on that hand. Split aces are an exceptional case.

When you split a pair of Aces, each subhand receives exactly one additional card with no option to you to hit. Further, a count of 21 with the two cards in a subhand of split Aces is not consider blackjack, and will lose to a croupier's Blackjack.

Doubling Down:

After the first two cards are dealt, you have the option to double down, which means you wager an additional amount equal to your original bet and receive exactly one more card on that hand. However, you aren't allowed double down after splitting a pair.

Insurance:

If the croupier's 1st card is an Ace, you may obtain insurance, which is a wager of a sum equal to one half of your original bet. If the croupier draws a Blackjack, the insurance pays two to one. If the croupier fails to draw a Blackjack, you lose your insurance. You may obtain insurance even if you have Blackjack.

The House Strategy:

Unlike the players, the house has no choice in whether it hits or stands its hand. The house must: Hit on a count of 16 or less; Stand on 17 or more. A soft hand is a hand in which an Ace may be counted as either 1 or 11 without the count exceeding 21.

A hard hand is a hand in which all Aces may only be counted as 1 each to avoid the count exceeding 21. * If there are any mistakes between hands, we will push the hand.

Features

A Blackjack, a two-card 21 not arising on split Aces, is paid at three to two as long as the croupier does not also have a Blackjack. If both you and the croupier have a Blackjack, the bet is a push. A Blackjack beats any three-or-more-card 21. All other winning bets are paid at one to one. A croupier/ player tie is a push and neither wins nor loses. You bust and lose your bet with a card count exceeding 21. Return to player The optimal theoretic percentage return to the player is 99.41%. Error Handling Procedure If there is an error in the gambling system, then the game is paused, and a dealer notifies a Shift Manager or Pitboss. Pitboss checks the game, and corrects the error if possible, in which case the game continues and ends correctly. If it is not possible to correct the error, then the game is cancelled by Pitboss and initial bets are refunded to all players who participated in the game.

BLACKJACK PAYS 3 TO 2

7/7


Blackjack A
$ 5 - 500

5/7


Blackjack B
$ 25 - 1,000

5/7


Blackjack C
$ 25 - 1,000

4/7


Blackjack D
$ 25 - 1,000

5/7


Blackjack E
$ 25 - 1,000

3/7


Blackjack F
$ 35 - 1,000

7/7


Blackjack VIP A
$ 50 - 1,000

7/7


Blackjack VIP B
$ 50 - 1,000

2/7


Blackjack VIP C
$ 100 - 1,000

4/7


Blackjack VIP D
$ 50 - 1,000

3/7


Blackjack VIP E
$ 100 - 1,000
 


Blackjack Basic Strategy

Following this basic strategy under the rules mentioned above gives player a mathematical advantage of about +0.19%.

Here is the basic strategy for a fair game:

  • 6 packs are used in the game
  • Dealer must take a card at 16 and stop at 1
  • The player can make doubling on any pair of cards
  • The player can make doubling after splitting
  • The player can make split any number of times
  • The player can make split on aces, getting only 1 card from each ace
  • The player can make surrender (denial, the player gets half the bet) on any two cards against any dealer's card
  • The dealer initially gives himself one card
 

Key:

X = any 10 point card
A = ace.
Hard hand = combination, where ace is counted as 1 point only
Soft hand = combination, where ace is counted as both 1 and 11 points

Basic strategy

  1. Never make an insurance.
  2. Hard hands:
    Against dealer’s 2,3 take 13 before hard hands.
    Against dealer’s 4, 5, 6 take 12 before hard hands.
    Against dealer’s 7, 8, 9, X, A take 17 before hard hands.
  3. Soft hands:
    Against dealer’s 2, 3, 4, 5, 6, 7, 8 take 18 before soft hands.
    Against dealer’s 9, X, A take 19 before soft hands.
  4. Hard double: Even hands 9 – double against dealer’s 3, 4, 5, 6.
    Even hands 10 and 11 – double against dealer’s 2, 3, 4, 5, 6, 7, 8, 9.
  5. Soft double:
    Even hands A, 2 and A, 3 – double against dealer’s 5, 6.
    Even hands A, 4 and A, 5 – double against dealer’s 4, 5, 6.
    Even hands A, 6 and A, 7 – double against dealer’s 3, 4, 5, 6.
  6. Split:
    Even hands 2, 2 and 2, 3 – split against dealer’s 2, 3, 4, 5, 6, 7.
    Even hands 4, 4 – split against dealer’s 5, 6.
    Even hands 5, 5 – no splitting (double against 2-9).
    Even hands 6, 6 – split against dealer’s 2, 3, 4, 5, 6.
    Even hands 7, 7 – split against dealer’s 2, 3, 4, 5, 6, 7.
    Even hands 8, 8 – split against dealer’s 2, 3, 4, 5, 6, 7, 8, 9.
    Even hands 9, 9 – split against dealer’s 2, 3, 4, 5, 6, 8, 9 (from 2 to 9, but not against 7).
    Even hands X, X - no splitting.
    Even hands A, A – split against dealer’s 2, 3, 4, 5, 6, 7, 8, 9, X.
  7. Surrender.
    Against dealer’s A – surrender own 5, 6, 7 and 12, 13, 14, 15, 16, 17 (pairs inclusive).
    Against dealer’s X – surrender own 14, 15, 16 (7, 7 and 8, 8 inclusive).
    Against dealer’s 9 – surrender own 16 (split on 8, 8).

Key:

H = Hit, take a card,
S = Stay,
P = Pair, splitting,
D = double, doubling,
Sur = Surrender, denial.



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The game of Roulette is played by spinning a small ball on a round wheel with thirty-seven numbered slots. When the wheel stops, the ball comes to rest in one of these slots. The object of Roulette is to correctly predict the slot in which the ball will land. By predicting the right number, you earn a payoff on your bet. The size of the payoff depends on the nature of the bet placed.
 

Select the amount you would like to wager on a given spin by clicking the left mouse button on a chip, and clicking on the appropriate betting fields of the gaming table.

Your total bet will be displayed in the "Total Bet" window.

You may repeat the bets placed in your last game by clicking on the repeat button. If you have selected to repeat your last round's bet, you will then have the chance to double that bet, provided you have sufficient funds available.

If you place a wager that is lower than the minimum table bet limit, you will receive a pop up message when the betting period is over and your bet will be rejected.

If you place a bet that is higher than the maximum table limit, a tooltip will appear reminding you of the maximum bet limit and you will not be able to place the bet.

You can place many different kinds of bets on the Roulette table. Each type of bet covers a certain range of numbers, and each type has its own payoff rate. The short lines of three numbers are called rows on the board, while the longer lines of twelve numbers , are called columns.

The first five types of bets are all made on the numbered space or on the lines between them and are called inside bets, while the last three types are made on the special boxes below and to the left of the board and are called outside bets. When you move your mouse over the betting table, the numbers that would be included if you bet on that spot turn opaque. The different types and payoffs for each bet type are summarized below.

Statistic

Straight Up - Place your chips directly on any single number (including zero).

Split Bet - Place your chips on the line between any two numbers .

Street Bet - Place your chips at the end of any row of numbers. A street bet covers three numbers.

Corner Bet - Place your chips at the corner where four numbers meet. All four numbers are covered.

Line Bet - Place your chips at the end of two rows on the intersection between them. A line bet covers all the numbers in both rows, for a total of six numbers.

Column Bet - Placing a chip in one of the boxes marked "2 to 1" at the end of the columns covers all the numbers in that column, for a total of twelve numbers. (The zero is not covered by any of the columns).

Dozen Bet - Placing a chip in one of the three boxes marked "1st 12," "2nd 12," or "3rd 12" covers those twelve numbers in the sequence of numbers 1 to 36.

Red/Black, Even/Odd, 1 to 18/19 to 36 - A chip placed in one of these six boxes on the board covers the 18 numbers on the board as described in that box. (The zero is not covered by any of these boxes.) Each box covers eighteen numbers.

Special Bets - These are a number of multiple bets that are traditional to the game. Each bet covers a different group of numbers. These bets are available through the special bets button. Payouts vary for these bets.

Neighbour Bets - These are bets which can be placed according to the numbers as they appear on the roulette wheel, rather than the roulette table. These can be accessed by clicking on the special bet icon and are available on the corresponding text ladder or the relevant part of the wheel map.

Features

Return to player The optimal theoretic percentage return to the player is 97.30%.

BETMINMAXPAY
1 Number 1 50 35:1
2 Numbers 1 100 17:1
3 Numbers 1 150 11:1
4 Numbers 1 200 8:1
6 Numbers 1 300 5:1
12 Numbers 1 600 2:1
Dozen 1 600 2:1
Red/Black 1 1,000 1:1
Odd/Even 1 1,000 1:1
18 Numbers 1 1,000 1:1


Roulette – tips and strategy

Roulette – a game of chance and entertainment.

What can we offer for the game?

First, the outcome of gamble depends on CHANCE mainly! Although, knowing the rules which can boost your chances is a plus. Similarly, in the game of roulette the best game strategy is the right choice of rules. Favbet suggests following a few simple rules, which can help you to avoid some unpleasant situations and improve chances of success:

1. Before approaching the gambling table, decide on the sum you are ready to lose.

2. Decide on the maximum sum of prize you can save after you stop playing.

3. Define the size of bet based on the cash available and do not exceed a limit.

4. A good option to control the supply of cash is to save part of each gain or the entire prize.

5. If you follow these simple rules, you will sufficiently boost your chances of success, or prolong sitting at gambling table.

6. Any strategy provides for discipline. If you do not follow the chosen plan, you simply do not have one!

And the last advice: do not underestimate the CHANCE. This is a main factor in games of chance. Remember, even if you have got UAH 100 more in your pocket after the game, you are the winner! Later you will find few interesting strategies, which will diversify the game of roulette in full and bring pleasure.

Biarritz or Makarov System

Another simple roulette system named after the French resort was proposed by Alexander Makarov, a well-known computer programmer who wrote the program «Marriage» and who used a mathematical method called Monte Carlo Modelling in his work. This roulette system is very aggressive. The bet is always done on one and the same number, with a payout of 35:1. The bet is repeated with every loss. The bet’s size remains constant, for example, €1. The gambler finishes playing either after the first occurrence of his number, or after 36 unsuccessful starts. The following variations are possible:

1. The lucky number turns up on the 36th spin. The player neither wins nor loses, since the €35 payout compensates for the previous 35 failures.

2. The lucky number turns up earlier. The earlier it happens, the more the player wins.

3. The lucky number does not turn up at all. The player loses €36.

The likelihood of the last outcome (36/37)36, or approximately 0.37. The chances that at some point the player’s number will fall is essentially above 50%. This is another system that counts on consistency “out of the gate”. An older version of the Biarritz roulette system requires preliminary statistical research, and advises players to observe the course of the game during 111 starts (3 times about 37) and to bet on a number that turned up less than three times. From a mathematical perspective, this recommendation does not stand up to criticism since the ball does not have memory. At any moment, regardless of what happened earlier, all numbers are equally possible. On the other hand, preliminary statistical research sometimes reveals a poorly regulated roulette wheel upon which some numbers turn up less often than others or do not turn up at all. But in this case, it wouldn’t make sense to bet on those numbers which do not turn up because of some internal defects of the wheel.

Martingale Pro

Stretched Martingale.

This is the system of bet increase in case of loss, but at higher odds. At that, the bet size does not double after each loss and does not double with the increase of bet level, but is set gradually.

In case of total chance, the scheme is as follows:
For instance, we start with a 10-unit bet
We place a 10-unit bet for 35 times
20-unit bet for 18 times
30-unit bet for 12 times
40-unit bet for 9 times
50-unit bet for 7 times.

Such progression is described as profitable in various reports on roulette.

American Martingale

The system of bet increase in case of loss on third-chances is similar to a straight martingale. At every loss, the bet is increased under the Martingale progression.If we lose, we increase our stake by the bet size for the next lead. So we add one bet in a row by the time we win or the maximum bet stops a series of bets. When we win, we take the gain and start again with the initial bet.

Let us follow the scheme:
We start with 10-unit bet, i.e. 10 – 20 – 30 – 40 – 50 – 60 – 70 units.

Example: we have lost 4 times; we had to increase bets for 4 times, but we won on the 5th lead:
1 lead – 10 units
2 lead – 20 units
3 lead – 30 units
4 lead – 40 units

You have already placed 100 units and lost. But the 5th lead turned out to be winning (if it takes place):
5th lead + 100 units.
The loss follows:
6th lead – 10 units
7th lead – 20 units
Then we win:
8th lead – 60 units.

Result: Our example shows the gain of 40 units. According to calculations, common gains in American Martingale are possible at rather short sessions. And only if the bet is lost for max 10 times. (If the maximum of the table lets you lose 10 times, you’d better test the system for both weak and strong sides).

Lucky Seven

Minimal capital for this strategy should be at least 120 units (at a rate of 5 units). Bets for this strategy are possible on color, senior/minor and cardinal/ordinal. It’s recommended to play in accordance with this strategy for several days. To do this, you need to have 120 units * 3 days = 360 units. The strategy is simple, you place a bet, at winning your next bet will be equal to the current bet plus one-half of your current bet. If the bet is not divisible by 2 without a remainder, adjust it upward. For example, if you win 5 units, your next bet is 5 units plus one-half of the 5 units adjusted to 3, so it turns 8 units. At losing, you start again with 5 units. The aim of this strategy is to win 7 bets in a row. When this happens, you win 165 units. The advantage of this strategy is that you never bet more than 5 units of your own money and after two wins in a row, you'll be able to leave the casino with the money. There is also another game method, using which you would not necessarily start from 5 units at a loss. You can start with the latest bet = bet/2. This is a more aggressive approach, which can lead you to loss.

ASM

Required capital - 30 units. 1-1-2-2-4 system for progressive betting is used. If you win the first bet you do the following steps (steps of victory):

Step 1: 1-unit bet.
Step 2: if you win, next bet will be 1-unit.
Step 3: if you win again, next bet will be 2-unit.
Step 4: if you win again, next bet will be 2-unit.
Step 5: if you win again, next bet will be 4-unit.
Step 6: if you win again, stay on 4 units until you lose a bet.

If you lose on Step 6 or higher, go back to Step 3.
If you lose on Step 5, go back to Step 3.
If you lose on step 4, go back to Step 3.
If you lose on Step 3, go back to Step 1.
If you lose on Step 2, go back to Step 1.

Vice versa, when you lose the first bet (steps of loss):  

Step 1: the bet is 1-unit.
Step 2: if you lose it, next bet will be 1-unit.
Step 3: if you lose it, next bet will be 2-unit.
Step 4: if you lose again, place a 2-unit bet.
Step 5: if you lose again, place a 4-unit bet.
Step 6: if you lose again, go back to Step 1. Be patient, no need to stop betting.

If you win on Step 5, go back to Step 3.
If you win on Step 4, go back to Step 3.
If you win on Step 3, go back to Step 1.
If you win on Step 2, go back to Step 1.

It seems quite complicated and demands some practice, so you can easily remember all the steps of the bet. The profit is expected at max 20-25 units. It is recommended to stop the game after you lose 20-25 units. When choosing a chance from which you will start betting, pay attention to the last 2-3 roulette startsup and select the last but one chance that dropped out. If the last chance that dropped out was zero, then one selects the chance that had dropped out before the last but one startup. If zero was penultimate to drop out, one selects the chance that had dropped out before zero.


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Casino Hold'em is played with one standard 52 card deck (Jokers are excluded). Only one game is played with one deck of cards, and cards are shuffled after each game round.
 

To play the game you place a bet on the Ante bet (initial bet). Optionally you can also place a Bonus bet .

The dealer deals out two cards face up to you and two cards face down to the dealer. Three community cards are dealt face up in the middle of the table. These three community cards are common for you and the dealer for making up the hand.

After dealing the initial cards you can see the name of your combination displayed on the screen.

Now you have to estimate your chances of winning and to decide whether to make a Call bet and continue playing, or Fold and lose all bets made.

If you have a winning Bonus bet, you will receive a message "CALL to collect your BONUS win!" beneath the CALL / FOLD decision pop-up window. You have to CALL to receive your Bonus bet payout.

By clicking CALL you will continue to play the game and place the Call bet, which is always double the Ante bet. The Call bet will be placed automatically on the Call bet spot.

By clicking FOLD you will lose all bets placed - the Ante and the Bonus bet. When you Fold, you will still see the remainder of the game played out, but you will not participate in the game. You will need to wait until next game round to place your bets.

If decision time is over and you have not made CALL or FOLD decision, your hand will be automatically folded and you will lose all your bets. The traffic lights game information indicator will display the message AUTO FOLDED.

When decision time is finished, the dealer will deal two more community cards (called "Turn" and "River") and will also turn the dealer's initial two cards face up.

To find a winner, the best paying hands are formed and compared for you and for the dealer, using five out of seven available cards.

АNТЕ: $ 1-500
BONUS: $ 1-500

HANDАNТЕBONUS
Royal flush 100:1 100:1
Straight flush 20:1 50:1
Quad 10:1 40:1
Full House 3:1 30:1
Flush 2:1 20:1
Straight and minor 1:1 -
Ace pair for straight - 7:1



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